Media is the locus of 21st century culture and society. The central purpose of the Media and Technology domain is to foster in students a critical awareness of how they use media and how it alters human experience, and to instill in them the creative approach necessary for the development of new applications and potentialities. Students are introduced to the use of digital tools and coding as they develop the abstract thinking that is required to be creative, critical, and innovative in the field of digital media and technology. The Media and Technology curriculum also emphasizes the application of a broad range of broadcast, visual, print, and digital media for the purposes of students’ own original expression, communal process, and curricular presentations in other domains. Through the process of producing media, students learn about the relationships among maker, subject, and viewer while employing critical thinking about media, media literacy, the effect of mass media on culture, the role of new media in the modern era, and media in a global age. Projects ranging from application design to human rights activism are structured to stimulate and strengthen the thinking skills and competencies of students in their respective age groups.